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输入字段中键盘输入的处理
通过WSEV_KEY_HOOK触发器的事件处理,对输入字段中键盘输入进行处理。# WSEV_KEY_HOOK触发器的事件处理例 # 设置WSEV_KEY_HOOK触发器 use mwt; sub hookop { my ($object) = @_; # 获取键盘码 $key = mwt::WSDkeyboard_getKey( mwt::WSGIappKeyboard() ); if (($key >= $mwt::WSK_0 && $key <= $mwt::WSK_9 ) || ($key >= $mwt::WSK_KP_0 && $key <= $mwt::WSK_KP_9) || $key == $mwt::WSK_plus || $key == $mwt::WSK_minus || $key == $mwt::WSK_BackSpace || $key == $mwt::WSK_Delete || $key == $mwt::WSK_Insert || $key == $mwt::WSK_space || $key == $mwt::WSK_Up || $key == $mwt::WSK_Down || $key == $mwt::WSK_Left || $key == $mwt::WSK_Right || $key == $mwt::WSK_Return ){ # 只接受关心的键盘输入 return; } # 屏蔽其他键盘输入 mwt::WSDkeyboard_setKey( mwt::WSGIappKeyboard(), 0); return; } 1;上述的例子中,只接受数字输入。通过键盘对象的getKey()函数获得当前的键盘输入码。 通过 mwt::WSDkeyboard_setKey(0) 函数将不需要的输入内容删除。
Copyright(C) WideStudio/MWT Development Team, 1999-2005 | Last modified: Jul 31, 2005 |